A few of us created the Sonic Lab where we teach sound online historically and culturally as art and practice. A multi-layer sound lab was constructed to help students develop critical listening skills, by virtually tuning into the modern origins of music and learning to appreciate the sonic environment, now and then, that contributes to our daily soundscapes. The virtual classroom experience leads students through time, place - and sound.
Your travels take you to modern times, from Ragtime's Scott Joplin, to experimental masters Edgard Varèse and John Cage, to those they have influenced, Reich, Zappa, The Beatles, Hendrix, Ramones, Riot Grrrls, and New York's alternative scene to a mock up of Oblivion from the movie of the same title.
The sound installation was funded by a summer course development grant awarded by my university. To learn about this project, attend the VWBPE Conference session, Sonic Immersion Part I: Hearing is Believing, Case Study: Sound Studies in Second Life, Friday, July 26, 8:05-8:55 AM SLT, Builder's Brewery Auditorium. Part II will be held at Virlantis during VWBPE's MOOC post-conference, with times to be announced soon. Admission is free. Join us Saturday, July 20th, Noon to 2PM SLT for an Open House. Musician and old friend AcousticEnergy Nitely and BOSL friend and colleague DJ CottonCandy will provide the entertainment. Visit the sim, spanning four levels and six regions, when we unearth the sonic mysteries of sound, as noise, music and art. http://maps.secondlife.com/secondlife/UWA%20Virlantis/107/126/23
Special thanks to *Belinda Barnes,* Lowe Runo and Kara Trapdoor, as well as Jay Jay
Jegathesan (Jayjay Zifanwe) of UWA for their support
and assistance on this project.













